A successful initial release of a new intellectual property is often followed by a sequel to test the waters and see if lightning can strike twice in the same place. If the sequel is also successful, then the series becomes a long-running franchise with each installment building on the success of the last. This pattern often tends to mean that the second installment in any series is the weakest and most rushed, and that appears to be the case with King's Quest II, a competently-made game which nonetheless lacks some of the originality and innovation of its predecessor. Fortunately, the King's Quest series picked up from this low point, with each subsequent game being the new high-water mark of the series, all the way to King's Quest VI, one of the best adventure games ever made, period. (Pity about King's Quest VII, but we won't talk about that here.) Meanwhile, let's enjoy this simple but pleasant little story of the newly-crowned King Graham's efforts to find fertile soil in which to plant his seed.